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Shaolin Monastery, The [TSM] 01

Doctor Geil 2014-05-17 20:23
Doctor O.... muahahahahahaharrrrrr good joke.
Doctor O 2014-04-27 00:37
I wrote the vector routines for this. The animations were pre-calculated in C64 BASIC, and then point data was "played back" when the demo was run. The line drawing routines were real-time but the vector rotations were not. Not all that impressive really, but for it's time it was a little over-the-top for an intro. I really had fun creating on the C64. Contact me a doctoro-at-dmtmix-com.
Daison 2010-12-13 10:26
@TWR: No such thing as overworked intros imo... File/Ram size could be argued, but impressive stuff used in intros still makes my day.

I like the tune way better in PAL speed, seems to be intended 60Hz though... remarkable.
Rough 2007-12-24 10:19
I like this intro, cool demo style.

Hm, Valsary, this nick sounds familiar, I think we swapped w/ each other.
Valsary 2006-10-05 09:42
May be it's over-worked but I love this one...i remeber that in the past, before i even joined the scene i wached it for hours and was fascinated with those vectors :) and tune by Reverb simply rocks! even today.
TWR 2006-09-06 16:13
I can't really say anything about this than that it is a good one. But still, I think this is one of these intros that are a bit "over-worked" just to be put infront of a release.

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